<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="https://archive.freecapitalists.org:443/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Political Theory</title><link>https://archive.freecapitalists.org:443/forums/8.aspx</link><description>Discussion of political theory.</description><dc:language>en</dc:language><generator>CommunityServer 2008.5 SP2 (Build: 40407.4157)</generator><item><title>Violence and Video Games: My challenge to Liberty Student</title><link>https://archive.freecapitalists.org:443/forums/thread/295909.aspx</link><pubDate>Mon, 25 Jan 2010 19:13:55 GMT</pubDate><guid isPermaLink="false">944abf2b-d1be-4bf2-990d-438cb0e377e9:295909</guid><dc:creator>eliotn</dc:creator><slash:comments>0</slash:comments><comments>https://archive.freecapitalists.org:443/forums/thread/295909.aspx</comments><wfw:commentRss>https://archive.freecapitalists.org:443/forums/commentrss.aspx?SectionID=8&amp;PostID=295909</wfw:commentRss><description>&lt;p&gt;Liberty Student,&lt;/p&gt;
&lt;p&gt;After reading your posts on videogames and war, I want to challenge you to a debate on the subject.&amp;nbsp; I was suprised by your apparent rejection.&lt;/p&gt;
&lt;p&gt;I want to start this debate with a question:&lt;/p&gt;
&lt;p&gt;What makes a videogame violent?&amp;nbsp; How can someone distinguish between a violent and non-violent videogame?&lt;/p&gt;
&lt;p&gt;I would like it if you could respond to this post and if others could refrain from responding.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>